Every complaint that I've seen about this movie they are saying that this is a cash grab for sonic. Other than that I really like that I really don't understand why critics are so hard on this franchise. I just don't get why they won't make a movie about the characters from the game themselves and not try and add a bunch of side human characters to further along a less interesting plot. It's not perfect, or some things with the human characters that are pretty boring and obnoxious. I also felt like the rivalry between sonic and knuckles really worked and you can tell that there was a lot of animosity between the characters which was the point of their rivalry. The addition of the other video game characters and only make this 1000 times more entertaining than the first one. For me personally I felt like this was one of the better video game movies I have ever seen. It's only saving grace was the Archie Sonic covers from the art gallery and its music.I'm genuinely confused on why critics are going out of their way to try and review these films as if they were trying to be Gone with the Wind. Mega Collection and Plus version were ok but there weren't accurate. I would've prefer more concept art from other Sonic games or another Game Gear games outside of Sonic (like Virtua Fighter Animation/Mini for kicks, not going to happen because that would've also brought the rating up, but I'm just using it as an example). Those final boss demos of the games that were on Mega Collection weren't even necessary. Then we had Knuckles Chaotix stuff but the game wasn't included because the developers didn't know how to emulate the game, despite the fact that there were people managed to emulate the game good (Kega Fusion). I felt the Vectorman games were ok, but I didn't care about them. I didn't even own the series at the time, so it would've been nice to play that series, including the popular Streets of Rage 2 on console but then I would've had to deal with the huge differences and difficulty spike from 3. Then we lost out on the Street of Rage series because of the rating system. Disappointed that the US only got the GameCube version and not the PS2 version, big mistake on Sega's part. I also love the gallery music, especially the remixes. Third, I played Sonic CD on a console, which I had on the PC, unlike R, that one work well but it was awkward playing on a keyboard. I had the PC version and boy, back in the day, that game WILL NOT work on my Windows 98 PC. Second was I finally get to play Sonic R. Unfortunately, it was the time when Honey was discovered and they had to remove her data. The first one was, of course, Sonic the Fighters finally had a home release. I have both collections but I liked Gems more because a couple of reasons. The Character Card update will be released on Thursday July 13th. It sounds an awful lot like the system in place for the mobile developer's other game, Sonic Forces Speed Battle - which is a system that makes sense, so it's good that HARDlight is integrating it into its older Dash title to keep things up to date. Meaning that it will only be a matter of time before you earn enough cards to unlock and upgrade your characters.Īccording to the announcement from HARDlight, there will be four rarities of card available - Common, Rare, Epic and Legendary, with Legendary cards only being available during special events. The idea is this: players grab Character Cards that appear on the track (in much the same way as Character Tokens before), but these items will then go into a special collection where you will get to keep them forever. Love playing Sonic Dash but absolutely hated having to collect (and lose) all of those tokens in order to feel like you were progressing through the character roster? Well hate no more, because SEGA HARDlight has announced it will be revamping its character reward system by introducing new 'character cards'.
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